Friday, February 13, 2015

Teleportation I

The ability to move instantaneously from one location to another without physically occupying the space in between. A sub-power of Spatial Manipulation.

Kuroko Teleporting
Kuroko Shirai (A Certain Magical Index/A Certain Scientific Railgun) teleporting.
Power/Ability to:
Teleport from one location to another.

Also Called

  • Apparation/Disapparation
  • Coordinate Change/Movement
  • Phase-Jumping
  • Spatial Movement
  • Translocation

    Capabilities

    The user can teleport, ie. transfer of matter (beings/objects, including themselves) or energy from one point to another without traversing the physical space between them. This can be achieved by various means, including causing the atoms/molecules to travel at light-speed, warping the space, or use quantum superposition, in which the user teleports by replacing and restocking energy in a spatial behavior.
    While teleportation may seem like it is simply for travel, it can actually be a valuable ability, as it can be used offensively (and quite powerful, as a spatial attack), while offering superiority in terms of movement speed and distance coverage, and a skilled strategist/tactician can use it for many innovative manners.

    Applications

  • Empathic Teleportation: Teleport to those the user has strong feelings for or can teleport to those who have strong feelings towards the user.
  • Flash Step: Teleport short distances.
  • Matter Substitution: Substitute one collection of molecules with another.
  • Partial Teleportation: Teleport parts of a target away.
  • Remote Teleportation: Teleport others away without transporting oneself along with them or requiring physical contact; can be used both offensively and defensively.

Supplementary

  • Teleport out of harm's way.
  • Teleport into the air at steady intervals to simulate Flight.
  • Teleport great distances, reducing travel time.
  • Teleport past walls and obstacles.
  • Teleport objects to another location, creating instant mailing.

Offensive

  • Teleport objects into a target, causing telefrag, which can punch holes or bisect the target.
    • Teleport objects into another object, causing the object to displace the object teleported. (Using glass to cut a concrete pillar or metal sticks into a target's body.)
    • Teleport air or water molecules when more physical ammunition is lacking.
  • Teleport an attack back at a target.
  • Teleport a target to users front to intercept an incoming attack, defending themselves and causing the target's attempt to backfire at the same time.
  • Teleport anything small to around the target to immobilize the opponent.
  • Teleport a massive object above the target, letting it crash down to crush the target to death.
  • Teleport a burst of air into the atmosphere and/or earth, causing shock waves or earthquakes respectively.

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