Kuroko Shirai (A Certain Magical Index/A Certain Scientific Railgun) teleporting. | |
Power/Ability to:
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Teleport from one location to another.
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Also Called
- Apparation/Disapparation
- Coordinate Change/Movement
- Phase-Jumping
- Spatial Movement
- Translocation
Capabilities
The user can teleport, ie. transfer of matter (beings/objects, including themselves) or energy from one point to another without traversing the physical space between them. This can be achieved by various means, including causing the atoms/molecules to travel at light-speed, warping the space, or use quantum superposition, in which the user teleports by replacing and restocking energy in a spatial behavior.
While teleportation may seem like it is simply for travel, it can actually be a valuable ability, as it can be used offensively (and quite powerful, as a spatial attack), while offering superiority in terms of movement speed and distance coverage, and a skilled strategist/tactician can use it for many innovative manners.
Applications
- Empathic Teleportation: Teleport to those the user has strong feelings for or can teleport to those who have strong feelings towards the user.
- Flash Step: Teleport short distances.
- Matter Substitution: Substitute one collection of molecules with another.
- Partial Teleportation: Teleport parts of a target away.
- Remote Teleportation: Teleport others away without transporting oneself along with them or requiring physical contact; can be used both offensively and defensively.
Supplementary
- Teleport out of harm's way.
- Teleport into the air at steady intervals to simulate Flight.
- Teleport great distances, reducing travel time.
- Teleport past walls and obstacles.
- Teleport objects to another location, creating instant mailing.
Offensive
- Teleport objects into a target, causing telefrag, which can punch holes or bisect the target.
- Teleport objects into another object, causing the object to displace the object teleported. (Using glass to cut a concrete pillar or metal sticks into a target's body.)
- Teleport air or water molecules when more physical ammunition is lacking.
- Teleport an attack back at a target.
- Teleport a target to users front to intercept an incoming attack, defending themselves and causing the target's attempt to backfire at the same time.
- Teleport anything small to around the target to immobilize the opponent.
- Teleport a massive object above the target, letting it crash down to crush the target to death.
- Teleport a burst of air into the atmosphere and/or earth, causing shock waves or earthquakes respectively.